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MIDDLEWARE
2007
Springer
14 years 1 months ago
Vector-Field Consistency for Ad-Hoc Gaming
Abstract. Developing distributed multiplayer games for ad-hoc networks is challenging. Consistency of the replicated shared state is hard to ensure at a low cost. Current consisten...
Nuno Santos, Luís Veiga, Paulo Ferreira
NSDI
2004
13 years 9 months ago
Consistent and Automatic Replica Regeneration
Reducing management costs and improving the availability of large-scale distributed systems require automatic replica regeneration, i.e., creating new replicas in response to repl...
Haifeng Yu, Amin Vahdat
DGO
2011
237views Education» more  DGO 2011»
12 years 7 months ago
Modeling digital preservation capabilities in enterprise architecture
The rising awareness of the challenges of preserving information over the long term has led to a wealth of initiatives developing economic models, methods, tools, systems, guideli...
Christoph Becker, Gonçalo Antunes, Jos&eacu...
SIGUCCS
2003
ACM
14 years 28 days ago
A simple web content management tool as the solution to a web site redesign
Before embarking upon a large web site project, whether creating a new site or just redesigning one, it is generally accepted practice not to begin work until all the problem spec...
David Thomas Dudek, Heidi A. Wieczorek
DAGSTUHL
2006
13 years 9 months ago
A Model-Based Approach To Requirements Analysis
A major task in designing systems development is the systematic elaboration of functional system requirements and their integration into the environment of the overall technical s...
Bernhard Schätz, Eva Geisberger, Johannes Gr&...