Most of existing crowd simulation algorithms focus on the moving trajectories of individual agents, while collective group formations are often roughly learned from video examples...
In this paper, we present a novel method for dynamic terrain in battlefield and an efficient plan to simulate crater in the battle. We explore a few methods for dynamic terrain sur...
—This paper develops a decentralized adaptive fuzzy control scheme for robot manipulators via a combination of genetic algorithm and gradient method. The controller for each link...
This work is devoted to the numerical resolution of the 4D Vlasov equation using an adaptive mesh of phase space. We previously proposed a parallel algorithm designed for distribut...
One of the most difficult problems in using dynamic reservoirs like echo state networks for signal processing is the choice of reservoir network parameters like connectivity or spe...