This paper presents KnowledgeTree, an architecture for adaptive E-Learning based on distributed reusable intelligent learning activities. The goal of KnowledgeTree is to bridge th...
The impact of affect on learning has been the subject of increasing attention. Because of the differential effects of students’ affective states on learning outcomes, there is a ...
Jennifer L. Robison, Scott W. McQuiggan, James C. ...
Abstract. The goal of the APOSDLE (Advanced Process-Oriented SelfDirected Learning environment) project is to support work-integrated learning of knowledge workers. We argue that w...
Stefanie N. Lindstaedt, Peter Scheir, Armin Ulbric...
Modern computer games show potential not just for engaging and entertaining users, but also in promoting learning. Game designers employ a range of techniques to promote long-term ...
The primary objective of a knowledge-based system (KBS) is to use stored knowledge to provide support for decision-making activities. Empirical studies identify improvements in de...