Congestion games are a fundamental and widely studied model for selfish allocation problems like routing and load balancing. An intrinsic property of these games is that players ...
Ad-hoc networks are perceived as communities of autonomous devices that interconnect with each other. Typically, they have dynamic topologies and cannot rely on a continuous conne...
The idle computers on a local area, campus area, or even wide area network represent a significant computational resource--one that is, however, also unreliable, heterogeneous, an...
In the highly dynamic and unpredictable environment of MANETs, cross-layer design is receiving growing interest but lacks experimental validation tools. This paper presents XIAN (C...
One of the key functions to popularize 3D content services on virtual environments is on the extensibility of the underlying system. In our previous work, we had implemented an ext...