This paper describes a generic hypermedia model that is used as a framework for building context aware and mixed reality applications. It can handle different media elements, and ...
In this paper we propose a framework dedicated to the development and the execution of parallel applications over large scale global computing platforms. A workflow programming env...
This research is based on the realization that the desktop computing paradigm is not appropriate for television, because it is adapted to fundamentally different user aspirations ...
In this paper, we introduce DLoVe, a new paradigm for designing and implementing distributed and nondistributed virtual reality applications, using one-way constraints. DLoVe allo...
In this paper, we introduce the open-source PivPav backend tool for reconfigurable computing. Essentially, PivPav provides an interface to a library of digital circuits that are ke...