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» A Framework for Gesture Interface Design
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INTERACT
2003
13 years 10 months ago
VEWL: A Framework for Building a Windowing Interface in a Virtual Environment
: VEWL (Virtual Environment Windowing Library) is a library designed to provide a highly flexible interface metaphor for building window-based interfaces within a virtual environme...
Daniel Larimer, Doug A. Bowman
GW
2005
Springer
120views Biometrics» more  GW 2005»
14 years 2 months ago
Recognition of Deictic Gestures for Wearable Computing
In modern society there is an increasing demand to access, record and manipulate large amounts of information. This has inspired a new approach to thinking about and designing pers...
Thomas B. Moeslund, Lau Nørgaard
MM
2009
ACM
199views Multimedia» more  MM 2009»
14 years 3 months ago
Beyond flat surface computing: challenges of depth-aware and curved interfaces
In the past decade, multi-touch-sensitive interactive surfaces have transitioned from pure research prototypes in the lab, to commercial products with wide-spread adoption. One of...
Hrvoje Benko
CHI
2010
ACM
14 years 3 months ago
MotionBeam: designing for movement with handheld projectors
In this paper we present a novel interaction metaphor for handheld projectors we label MotionBeam. We detail a number of interaction techniques that utilize the physical movement ...
Karl D. D. Willis, Ivan Poupyrev
ICMCS
1996
IEEE
106views Multimedia» more  ICMCS 1996»
14 years 21 days ago
CALVIN: An Immersimedia Design Environment Utilizing Heterogeneous Perspectives
In this paper we describe CALVIN, an immersive multimedia approach to applying virtual reality in architectural design and collaborative visualization emphasizing heterogeneous pe...
Jason Leigh, Andrew E. Johnson