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» A Framework for Gesture Interface Design
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FDG
2009
ACM
15 years 11 months ago
Games for passengers: accounting for motion in location-based applications
Passengers pay attention to the landscape as they move through the environment. We suggest a new type of applications, which adds to that experience. It consider their motion and ...
Liselott Brunnberg, Oskar Juhlin, Anton Gustafsson
ACMDIS
1997
ACM
15 years 8 months ago
HCI, Natural Science and Design: A Framework for Triangulation Across Disciplines
Human-computer interaction is multidisciplinary, drawing paradigms and techniques from both the natural sciences and the design disciplines. HCI cannot be considered a pure natura...
Wendy E. Mackay, Anne-Laure Fayard
CHI
2011
ACM
14 years 8 months ago
Designing sports: a framework for exertion games
Exertion games require investing physical effort. The fact that such games can support physical health is tempered by our limited understanding of how to design for engaging exert...
Florian Mueller, Darren Edge, Frank Vetere, Martin...
HPDC
2002
IEEE
15 years 9 months ago
Design and Evaluation of a Resource Selection Framework for Grid Applications
While distributed, heterogeneous collections of computers (“Grids”) can in principle be used as a computing platform, in practice the problems of first discovering and then co...
Chuang Liu, Lingyun Yang, Ian T. Foster, Dave Angu...
EMSOFT
2006
Springer
15 years 8 months ago
Real-time interfaces for composing real-time systems
Recently, a number of frameworks were proposed to extend interface theory to the domains of single-processor and distributed real-time systems. This paper unifies some of these ap...
Lothar Thiele, Ernesto Wandeler, Nikolay Stoimenov