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» A Framework for Gesture Interface Design
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UIST
2006
ACM
15 years 10 months ago
Phosphor: explaining transitions in the user interface using afterglow effects
Sometimes users fail to notice a change that just took place on their display. For example, the user may have accidentally deleted an icon or a remote collaborator may have change...
Patrick Baudisch, Desney S. Tan, Maxime Collomb, D...
CHI
2005
ACM
16 years 5 months ago
Extending tangible interfaces for education: digital montessori-inspired manipulatives
This paper introduces a new framework for thinking about tangible interfaces in education, with specific focus on problem domains. Manipulatives are physical objects specifically ...
Oren Zuckerman, Saeed Arida, Mitchel Resnick
ACMACE
2009
ACM
15 years 8 months ago
Enhancing a motion capture interface by introducing context management
Nowadays, video games propose rich scenarios with movementsbased game play, through the manipulation of dedicated devices. The motivation of this study is the elaboration of a com...
Francois Picard, Pascal Estraillier
JASIS
2000
153views more  JASIS 2000»
15 years 4 months ago
Previews and overviews in digital libraries: Designing surrogates to support visual information seeking
To aid designers of digital library interfaces, we present a framework for the design of information representations in terms of previews and overviews. Previews and overviews are...
Stephan Greene, Gary Marchionini, Catherine Plaisa...
EMSOFT
2001
Springer
15 years 9 months ago
System-Level Types for Component-Based Design
Abstract. We present a framework to extend the concept of type systems in programming languages to capture the dynamic interaction in component-based design, such as the communicat...
Edward A. Lee, Yuhong Xiong