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» A Framework for Gesture Interface Design
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ICRA
2008
IEEE
130views Robotics» more  ICRA 2008»
14 years 1 months ago
A natural gesture interface for operating robotic systems
Abstract— A gesture-based interaction framework is presented for controlling mobile robots. This natural interaction paradigm has few physical requirements, and thus can be deplo...
Anqi Xu, Gregory Dudek, Junaed Sattar
CHI
2010
ACM
13 years 5 months ago
Protractor: a fast and accurate gesture recognizer
Protractor is a novel gesture recognizer that can be easily implemented and quickly customized for different users. Protractor uses a nearest neighbor approach, which recognizes a...
Yang Li
ICMI
2004
Springer
148views Biometrics» more  ICMI 2004»
14 years 22 days ago
A framework for evaluating multimodal integration by humans and a role for embodied conversational agents
One of the implicit assumptions of multi-modal interfaces is that human-computer interaction is significantly facilitated by providing multiple input and output modalities. Surpri...
Dominic W. Massaro
FGR
2006
IEEE
121views Biometrics» more  FGR 2006»
13 years 11 months ago
Optimal Hand Gesture Vocabulary Design Using Psycho-Physiological and Technical Factors
A global approach to hand gesture vocabulary design is proposed which includes human as well as technical design factors. The human centered desires of multiple users are implicit...
Helman Stern, Juan P. Wachs, Yael Edan
IUI
2011
ACM
12 years 10 months ago
Protractor3D: a closed-form solution to rotation-invariant 3D gestures
Protractor 3D is a gesture recognizer that extends the 2D touch screen gesture recognizer Protractor [8] to 3D gestures. It inherits many of Protractor’s desirable properties, s...
Sven G. Kratz, Michael Rohs