Bubbles and foams are important features of liquid surface phenomena, but they are difficult to animate due to their thin films and complex interactions in the real world. In par...
Oleksiy Busaryev, Tamal K. Dey, Huamin Wang, Zhong...
This paper presents a simple and efficient method of modeling synthetic vision, memory, and learning for autonomous animated characters in real-time virtual environments. The mode...
A model for virtual memory in a distributed memory parallel computer is proposed. It uses a novel parallel computing operating system framework and leads to the definition of two ...
The problem of opportunistic access of parallel channels occupied by primary users is considered. Under a continuous-time Markov chain modeling of the channel occupancy by the prim...
Qing Zhao, Stefan Geirhofer, Lang Tong, Brian M. S...
—Vehicular networks (VANETs) can be used to improve transportation security, reliability, and management. This paper investigates security aspects of VANETs within a game-theoret...