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CW
2008
IEEE
14 years 1 months ago
Interactive Animation of Virtual Characters: Application to Virtual Kung-Fu Fighting
This paper aims at proposing a framework for animating virtual humans that can efficiently interact with real users in virtual reality (VR). If the user’s order can be modeled ...
Nicolas Pronost, Franck Multon, Qilei Li, Weidong ...
WSCG
2003
138views more  WSCG 2003»
13 years 8 months ago
The Virtual Environment - Another Approach
In this paper the virtual environment, viewed as a multi-dimensional space, populated by entities which interact with each other is considered. In this universe an entity can trig...
Dorin Mircea Popovici, Luca-Dan Serbanati, Fabrice...
SI3D
2009
ACM
14 years 2 months ago
Egocentric affordance fields in pedestrian steering
In this paper we propose a general framework for local pathplanning and steering that can be easily extended to perform highlevel behaviors. Our framework is based on the concept ...
Mubbasir Kapadia, Shawn Singh, William Hewlett, Pe...
IJCAI
2003
13 years 8 months ago
Virtual World as Interface for Human-Robot Interaction
This article describes preliminary work on a research environment called Virtual Synergy to represent a shared virtual map of an area for multiple autonomous robots by modifying t...
Eric Normand, Sheila Tejada
AAMAS
2000
Springer
13 years 7 months ago
Rational Coordination in Multi-Agent Environments
We adopt the decision-theoretic principle of expected utility maximization as a paradigm for designing autonomous rational agents, and present a framework that uses this paradigm t...
Piotr J. Gmytrasiewicz, Edmund H. Durfee