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DIMEA
2008
164views Multimedia» more  DIMEA 2008»
13 years 10 months ago
Lessons learned: game design for large public displays
This paper presents the design and deployment of Polar Defence, an interactive game for a large public display. We designed this display based on a model of "users" and ...
Matthias Finke, Anthony Tang, Rock Leung, Michael ...
OOPSLA
2004
Springer
14 years 2 months ago
Transparent proxies for java futures
A proxy object is a surrogate or placeholder that controls access to another target object. Proxies can be used to support distributed programming, lazy or parallel evaluation, ac...
Polyvios Pratikakis, Jaime Spacco, Michael W. Hick...
COMPGEOM
2003
ACM
14 years 2 months ago
Molecular shape analysis based upon the morse-smale complex and the connolly function
Docking is the process by which two or several molecules form a complex. Docking involves the geometry of the molecular surfaces, as well as chemical and energetical consideration...
Frédéric Cazals, Frédé...
VRML
2009
ACM
14 years 3 months ago
Interactive stories on the net: a model and an architecture for X3D worlds
This work discusses a model and an architecture for interactive stories to be displayed on the net, designed for being independent from the specific story represented and suitabl...
Efrem Carnielli, Fabio Pittarello
AO
2007
111views more  AO 2007»
13 years 9 months ago
Let's talk about our "being": A linguistic-based ontology framework for coordinating agents
Abstract. In open scenarios, agents willing to cooperate must impact the communication barrier between them and their unknown partners. If agents are not relying on any agreement a...
Maria Teresa Pazienza, Savino Sguera, Armando Stel...