We present a new interactive method to texture complex geometries at very high resolution, while using little memory and without the need for a global planar parameterization. We ...
We present an efficient and robust algorithm for computing the minimum distance between a point and freeform curve or surface by lifting the problem into a higher dimension. This...
Web cache technologies have been developed as an extension of CPU cache, by modifying LRU (Least Recently Used) algorithms. Actually in web cache systems, we can use disks and ter...
In this paper, a novel framework for the recovery of 3D surfaces of faces from single images is developed. The underlying principle is shape from recognition, i.e. the idea that p...
This paper extends the traditional binocular stereo problem into the spacetime domain, in which a pair of video streams is matched simultaneously instead of matching pairs of imag...