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MOBILITY
2009
ACM
14 years 3 months ago
A pervasive gesture-driven augmented reality prototype using wireless sensor body area networks
This paper describes the prototype implementation of a pervasive, wearable augmented reality (AR) system based on a full bodymotion-capture system using low-power wireless sensors...
Peter Barrie, Andreas Komninos, Oleksii Mandrychen...
WWW
2008
ACM
14 years 9 months ago
Online learning from click data for sponsored search
Sponsored search is one of the enabling technologies for today's Web search engines. It corresponds to matching and showing ads related to the user query on the search engine...
Massimiliano Ciaramita, Vanessa Murdock, Vassilis ...
JSS
1998
139views more  JSS 1998»
13 years 8 months ago
Human-computer interaction: Interdisciplinary roots and trends
Methodology, theory, and practice in the ®eld of Human±Computer Interaction (HCI) all share the goal of producing interactive software that can be used eciently, e€ectively, ...
H. Rex Hartson
TVCG
2010
155views more  TVCG 2010»
13 years 7 months ago
TanGeoMS: Tangible Geospatial Modeling System
—We present TanGeoMS, a tangible geospatial modeling visualization system that couples a laser scanner, projector, and a flexible physical three-dimensional model with a standar...
Laura Tateosian, Helena Mitásová, Br...
CHI
2004
ACM
14 years 9 months ago
Objectively evaluating entertainment technology
Emerging technologies offer new ways of using entertainment technology to foster interactions between players and connect people. Evaluating entertainment technology is challengin...
Regan L. Mandryk