Abstract. We propose an online learning algorithm to tackle the problem of learning under limited computational resources in a teacher-student scenario, over multiple visual cues. ...
This paper presents a versatile hardware/software cosimulation and co-design environment for embedded 3D graphics accelerators. The GRAphics AcceLerator design exploration framewo...
Dan Crisu, Sorin Cotofana, Stamatis Vassiliadis, P...
Abstract. The Web now offers an exceptional infrastructure for the development of distributed collaborative services and applications. However, most of the existing applications on...
We propose to use a visual object (e.g., the baseball catcher) detection algorithm to find local, semantic objects in video frames in addition to an audio classification algorit...
We developed a platform independent, three-tier system, called WebFlow. The visual authoring tools implemented in the front end integrated with the middle tier network of servers ...