This paper presents a motion-capture-based control framework for third-person view virtual reality applications. Using motion capture devices, a user can directly control the full...
Abstract. While interactive virtual humans are becoming widely used in education, training and therapeutic applications, building animations which are both realistic and parameteri...
Design patterns have proven to be a useful means to make the process of designing, developing, and reusing software systems more efficient. In the area of information visualizatio...
Zaixian Xie, Zhenyu Guo, Matthew O. Ward, Elke A. ...
- Modern tools have simplified the development of the enterprise applications by bridging gaps across various technologies like file systems, relational databases, messaging, and w...
We present a system for the automatic generation of bottom-up visual attention behaviours in virtual humans. Bottom-up attention refers to the way in which the environment solicit...