Communication between players in networked computer games is often inadequately implemented. The games do not exploit the full potential of using different forms of communication ...
In this paper, we describe an ontologically well-founded agentbased discrete event simulation framework with a high-level rulemulation language and an abstract simulator architect...
: In this paper, we propose an MDA based approach for developing multi-agent systems. MDA specifies a structured software development process divided in modeling stages. In the PIM...
Beatriz Alves De Maria, Viviane Torres da Silva, C...
Abstract. The purpose of this paper is (1) to provide a theoretical justification for the use of Monte-Carlo sampling for approximate resolution of NP-hard maximization problems in...
Formal semantic definitions of concurrent languages, when specified in a well-suited semantic framework and supported by generic and efficient formal tools, can be the basis of pow...