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CGF
2004
98views more  CGF 2004»
13 years 8 months ago
Synthesizing Sound from Turbulent Field using Sound Textures for Interactive Fluid Simulation
Sound is an indispensable element for the simulation of a realistic virtual environment. Therefore, there has been much recent research focused on the simulation of realistic soun...
Yoshinori Dobashi, Tsuyoshi Yamamoto, Tomoyuki Nis...
ICDS
2009
IEEE
14 years 2 months ago
Self Protecting Data for De-perimeterised Information Sharing
- The emergence of high-speed networks, Grid Computing, Service-Oriented Architectures, and an ever increasing ambient connection to mobile Internet has enabled an underpinning inf...
Pete Burnap, Jeremy Hilton
ATAL
2003
Springer
14 years 1 months ago
Scenario description for multi-agent simulation
Making it easier to design interactions between agents and humans is essential for realizing multi-agent simulations of social phenomena such as group dynamics. To realize large-s...
Yohei Murakami, Toru Ishida, Tomoyuki Kawasoe, Rei...
WOWMOM
2009
ACM
191views Multimedia» more  WOWMOM 2009»
14 years 2 months ago
Multi-channel spectrum-agile MAC protocol with adaptive load control
Abstract— Spectrum-agile radios, also known as cognitive radios, have a great potential to improve spectrum utilization by enabling dynamic access to the spectrum. A key challeng...
Fan Wang, Marwan Krunz
HCW
1999
IEEE
14 years 10 days ago
Multiple Cost Optimization for Task Assignment in Heterogeneous Computing Systems Using Learning Automata
A framework for task assignment in heterogeneous computing systems is presented in this work. The framework is based on a learning automata model. The proposed model can be used f...
Raju D. Venkataramana, N. Ranganathan