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CGF
2004
98views more  CGF 2004»
15 years 3 months ago
Synthesizing Sound from Turbulent Field using Sound Textures for Interactive Fluid Simulation
Sound is an indispensable element for the simulation of a realistic virtual environment. Therefore, there has been much recent research focused on the simulation of realistic soun...
Yoshinori Dobashi, Tsuyoshi Yamamoto, Tomoyuki Nis...
ICDS
2009
IEEE
15 years 10 months ago
Self Protecting Data for De-perimeterised Information Sharing
- The emergence of high-speed networks, Grid Computing, Service-Oriented Architectures, and an ever increasing ambient connection to mobile Internet has enabled an underpinning inf...
Pete Burnap, Jeremy Hilton
ATAL
2003
Springer
15 years 8 months ago
Scenario description for multi-agent simulation
Making it easier to design interactions between agents and humans is essential for realizing multi-agent simulations of social phenomena such as group dynamics. To realize large-s...
Yohei Murakami, Toru Ishida, Tomoyuki Kawasoe, Rei...
WOWMOM
2009
ACM
191views Multimedia» more  WOWMOM 2009»
15 years 9 months ago
Multi-channel spectrum-agile MAC protocol with adaptive load control
Abstract— Spectrum-agile radios, also known as cognitive radios, have a great potential to improve spectrum utilization by enabling dynamic access to the spectrum. A key challeng...
Fan Wang, Marwan Krunz
HCW
1999
IEEE
15 years 7 months ago
Multiple Cost Optimization for Task Assignment in Heterogeneous Computing Systems Using Learning Automata
A framework for task assignment in heterogeneous computing systems is presented in this work. The framework is based on a learning automata model. The proposed model can be used f...
Raju D. Venkataramana, N. Ranganathan