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ACL
1998
13 years 8 months ago
Automatic Acquisition of Hierarchical Transduction Models for Machine Translation
We describe a method for the fully automatic learning of hierarchical finite state translation models. The input to the method is transcribed speech utterances and their correspon...
Hiyan Alshawi, Srinivas Bangalore, Shona Douglas
FDG
2009
ACM
14 years 1 months ago
Rhythm-based level generation for 2D platformers
We present a rhythm-based method for the automatic generation of levels for 2D platformers, where the rhythm is that which the player feels with his hands while playing. Levels ar...
Gillian Smith, Mike Treanor, Jim Whitehead, Michae...
TOG
2008
926views more  TOG 2008»
13 years 7 months ago
3D-modeling by ortho-image generation from image sequences
A semi-automatic approach is presented that enables the generation of a high-quality 3D model of a static object from an image sequence that was taken by a moving, uncalibrated co...
Thorsten Thormählen, Hans-Peter Seidel
CHI
2009
ACM
14 years 8 months ago
Automatic storytelling in comics: a case study on World of Warcraft
Chia-Jung Chan This paper presents a development of our comic generation system that automatically summarizes players' actions and interactions in the virtual world. The featu...
Chia-Jung Chan, Ruck Thawonmas, Kuan-Ta Chen
ICSE
2009
IEEE-ACM
14 years 2 months ago
ITACA: An integrated toolbox for the automatic composition and adaptation of Web services
Adaptation is of utmost importance in systems developed by assembling reusable software services accessed through their public interfaces. This process aims at solving, as automat...
Javier Cámara, José Antonio Mart&iac...