Sciweavers

122 search results - page 23 / 25
» A Game Theoretic Framework for Incentives in P2P Systems
Sort
View
AIED
2007
Springer
14 years 1 months ago
Assessing Learning in a Peer-Driven Tutoring System
In many intelligent tutoring systems, a detailed model of the task domain is constructed and used to provide students with assistance and direction. Reciprocal tutoring systems, h...
Ari Bader-Natal, Jordan B. Pollack
ICALP
2004
Springer
14 years 25 days ago
Syntactic Control of Concurrency
Abstract. We consider a finitary procedural programming language (finite data-types, no recursion) extended with parallel composition and binary semaphores. Having first shown t...
Dan R. Ghica, Andrzej S. Murawski, C.-H. Luke Ong
ICMCS
2009
IEEE
106views Multimedia» more  ICMCS 2009»
13 years 5 months ago
Modeling and analysis of content identification
Content fingerprinting provides a compact content-based representation of a multimedia document. An important application of fingerprinting is the identification of modified copie...
Avinash L. Varna, Min Wu
ISCA
2007
IEEE
171views Hardware» more  ISCA 2007»
14 years 1 months ago
Power provisioning for a warehouse-sized computer
Large-scale Internet services require a computing infrastructure that can be appropriately described as a warehouse-sized computing system. The cost of building datacenter facilit...
Xiaobo Fan, Wolf-Dietrich Weber, Luiz André...
ATAL
2011
Springer
12 years 7 months ago
Conviviality measures
Conviviality has been introduced as a social science concept for multiagent systems to highlight soft qualitative requirements like user friendliness of systems. In this paper we ...
Patrice Caire, Baptiste Alcalde, Leendert van der ...