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» A Game-Theoretic Approach to Real-Time System Testing
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RTCSA
2003
IEEE
14 years 22 days ago
Deterministic and Statistical Deadline Guarantees for a Mixed Set of Periodic and Aperiodic Tasks
Current hard real-time technologies are unable to support a new class of applications that have real-time constraints but with dynamic request arrivals and unpredictable resource r...
Minsoo Ryu, Seongsoo Hong
CHI
2009
ACM
14 years 8 months ago
Dancing with myself: the interactive visual canon platform
The canon is a composition pattern with a long history and many forms. The concept of the canon has also been applied to experimental film making and on Japanese television. We de...
Christoph Bartneck, Martijn ten Bhömer, Mathi...
ACMACE
2009
ACM
14 years 2 months ago
Power explorer: a casual game style for encouraging long term behavior change among teenagers
When it comes to motivating teenagers towards energy awareness, new approaches need to be considered. One such is the use of pervasive games connected to the players own energy co...
Anton Gustafsson, Magnus Bång, Mattias Svahn
RTAS
2005
IEEE
14 years 1 months ago
Convoy Driving through Ad-Hoc Coalition Formation
— Convoy driving on public highways is a useful phenomena which increases the safety and the throughput of the highway. We present an approach through which a wireless Convoy Dri...
Majid Ali Khan, Ladislau Bölöni
SMA
2009
ACM
223views Solid Modeling» more  SMA 2009»
14 years 2 months ago
Particle-based forecast mechanism for continuous collision detection in deformable environments
Collision detection in geometrically complex scenes is crucial in physical simulations and real time applications. Works based on spatial hierarchical structures have been propose...
Thomas Jund, David Cazier, Jean-François Du...