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» A Game-Theoretic Approach to Real-Time System Testing
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ROBOCUP
2005
Springer
90views Robotics» more  ROBOCUP 2005»
14 years 29 days ago
Real-Time Diagnosis and Repair of Faults of Robot Control Software
Faults in hardware and software are not totally avoidable not even if the components are carefully designed, implemented and tested. In this paper we present a solution for detecti...
Gerald Steinbauer, Martin Mörth, Franz Wotawa
DAGM
2003
Springer
14 years 21 days ago
Real-Time Recognition of 3D-Pointing Gestures for Human-Machine-Interaction
We present a system capable of visually detecting pointing gestures and estimating the 3D pointing direction in real-time. We use Hidden Markov Models (HMMs) trained on different ...
Kai Nickel, Rainer Stiefelhagen
ECBS
2007
IEEE
155views Hardware» more  ECBS 2007»
13 years 11 months ago
Evaluating the Quality of Models Extracted from Embedded Real-Time Software
Due to the high cost of modeling, model-based techniques are yet to make their impact in the embedded systems industry, which still persist on maintaining code-oriented legacy sys...
Joel Huselius, Johan Kraft, Hans Hansson, Sasikuma...
MVA
1996
102views Computer Vision» more  MVA 1996»
13 years 8 months ago
Real-Time Recognition of Signaling Lights in Road Traffic
A method for recognizing signal lights in traffic scenes in real time has been developed. It consists of a set of different feature extraction operations acting as sequential filt...
Lampros Tsinas, Volker Graefe
RTSS
2006
IEEE
14 years 1 months ago
LITMUS^RT : A Testbed for Empirically Comparing Real-Time Multiprocessor Schedulers
We present a real-time, Linux-based testbed called LITMUSRT , which we have developed for empirically evaluating multiprocessor real-time scheduling algorithms. We also present th...
John M. Calandrino, Hennadiy Leontyev, Aaron Block...