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» A Game-Theoretic Operational Semantics
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147
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AAAI
2011
14 years 3 months ago
The Epistemic Logic Behind the Game Description Language
A general game player automatically learns to play arbitrary new games solely by being told their rules. For this purpose games are specified in the game description language GDL...
Ji Ruan, Michael Thielscher
154
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POPL
2012
ACM
13 years 11 months ago
Programming with binders and indexed data-types
We show how to combine a general purpose type system for an existing language with support for programming with binders and contexts by refining the type system of ML with a rest...
Andrew Cave, Brigitte Pientka
123
Voted
ECSQARU
2001
Springer
15 years 8 months ago
On Anytime Coherence-Based Reasoning
Abstract. A great deal of research has been devoted to nontrivial reasoning in inconsistent knowledge bases. Coherence-based approaches proceed by a consolidation operation which s...
Frédéric Koriche
120
Voted
CSCW
2000
ACM
15 years 8 months ago
Copies convergence in a distributed real-time collaborative environment
In real−time collaborative systems, replicated objects, shared by users, are subject to concurrency constraints. In order to satisfy these, various algorithms, qualified as op...
Nicolas Vidot, Michèle Cart, Jean Ferri&eac...
152
Voted
SOCO
2009
Springer
15 years 10 months ago
A Framework for Testing Model Composition Engines
Model composition helps designers managing complexities by modeling different system views separately, and later compose them into an integrated model. In the past years, researche...
Freddy Munoz, Benoit Baudry