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» A Game-Theoretical Study of Robust Networked Systems
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BMCBI
2004
185views more  BMCBI 2004»
13 years 7 months ago
Linear fuzzy gene network models obtained from microarray data by exhaustive search
Background: Recent technological advances in high-throughput data collection allow for experimental study of increasingly complex systems on the scale of the whole cellular genome...
Bahrad A. Sokhansanj, J. Patrick Fitch, Judy N. Qu...
MOBICOM
2006
ACM
14 years 1 months ago
Long-distance 802.11b links: performance measurements and experience
The use of 802.11 long-distance links is a cost-effective means of providing wireless connectivity to rural areas. Although deployments in this setting are increasing, a systemat...
Kameswari Chebrolu, Bhaskaran Raman, Sayandeep Sen
BCS
2008
13 years 8 months ago
Overcoming Software Fragility with Interacting Feedback Loops and Reversible Phase Transitions
Programs are fragile for many reasons, including software errors, partial failures, and network problems. One way to make software more robust is to design it from the start as a ...
Peter Van Roy
DSRT
2005
IEEE
14 years 1 months ago
Modeling Real-Time Distributed Simulation Message Flow in an Open Network
Understanding the characteristics of information flow in large scale real-time distributed virtual simulations (RT-DVS) is important for the development of network services that a...
Dennis M. Moen, J. Mark Pullen
NOSSDAV
2009
Springer
14 years 1 months ago
End-to-end secure delivery of scalable video streams
We investigate the problem of securing the delivery of scalable video streams so that receivers can ensure the authenticity (originality and integrity) of the video. Our focus is ...
Kianoosh Mokhtarian, Mohamed Hefeeda