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IJCNN
2008
IEEE
14 years 4 months ago
A neural wake-sleep learning architecture for associating robotic facial emotions
—A novel wake-sleep learning architecture for processing a robot’s facial expressions is introduced. According to neuroscience evidence, associative learning of emotional respo...
Chi-Yung Yau, Kevin Burn, Stefan Wermter
CGF
2008
184views more  CGF 2008»
13 years 9 months ago
GPU Accelerated Direct Volume Rendering on an Interactive Light Field Display
We present a GPU accelerated volume ray casting system interactively driving a multi-user light field display. The display, driven by a single programmable GPU, is based on a spec...
Marco Agus, Enrico Gobbetti, José Antonio I...
IROS
2007
IEEE
171views Robotics» more  IROS 2007»
14 years 4 months ago
Learning full-body motions from monocular vision: dynamic imitation in a humanoid robot
— In an effort to ease the burden of programming motor commands for humanoid robots, a computer vision technique is developed for converting a monocular video sequence of human p...
Jeffrey B. Cole, David B. Grimes, Rajesh P. N. Rao
ICRA
2006
IEEE
113views Robotics» more  ICRA 2006»
14 years 4 months ago
Integration of Dependent Bayesian Filters for Robust Tracking
— Robotics applications based on computer vision algorithms are highly constrained to indoor environments where conditions may be controlled. The development of robust visual alg...
Francesc Moreno-Noguer, Alberto Sanfeliu, Dimitris...
ICSE
1997
IEEE-ACM
14 years 2 months ago
Characterizing and Modeling the Cost of Rework in a Library of Reusable Software Components
1 In this paper we characterize and model the cost of rework in a Component Factory (CF) organization. A CF is responsible for developing and packaging reusable software components...
Victor R. Basili, Steven E. Condon, Khaled El Emam...