Abstract. Continuous and synchronized whole-body motions are essential for achieving believable autonomous virtual humans in interactive applications. We present a new motion contr...
A method for matching sequences from two perspective views of a moving person silhouette is presented. Regular (approximate uniform thickness) parts are detected on an image and a ...
We present three approaches to revision of belief bases, which are also examined in the case in which the sentences in the base are partitioned between those which can and those wh...
Mastering the complexity of programs and systems, particularly distributed systems, should lead to signi cant improvements in program and system understanding. In this paper we pr...
Paulo S. C. Alencar, Donald D. Cowan, Thomas Kunz,...
— We investigate modeling and recognition of arm manipulation actions of different levels of complexity. To model the process, we are using a combination of discriminative suppor...
Ville Kyrki, Isabel Serrano Vicente, Danica Kragic...