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WACV
2005
IEEE
14 years 2 months ago
Integrating Range and Texture Information for 3D Face Recognition
The performance of face recognition systems that use two-dimensional images depends on consistent conditions w.r.t. lighting, pose, and facial appearance. We are developing a face...
Xiaoguang Lu, Anil K. Jain
IJCV
2007
196views more  IJCV 2007»
13 years 8 months ago
Weakly Supervised Scale-Invariant Learning of Models for Visual Recognition
We investigate a method for learning object categories in a weakly supervised manner. Given a set of images known to contain the target category from a similar viewpoint, learning...
Robert Fergus, Pietro Perona, Andrew Zisserman
TOG
2002
212views more  TOG 2002»
13 years 8 months ago
Least squares conformal maps for automatic texture atlas generation
A Texture Atlas is an efficient color representation for 3D Paint Systems. The model to be textured is decomposed into charts homeomorphic to discs, each chart is parameterized, a...
Bruno Lévy, Sylvain Petitjean, Nicolas Ray,...
VRST
2004
ACM
14 years 1 months ago
Interactive collision detection for complex and deformable models using programmable graphics hardware
In this paper we present an interactive collision detection algorithm for complex and deformable objects. For two target models, our approach rapidly calculates their region of in...
Wei Chen, Huagen Wan, Hongxin Zhang, Hujun Bao, Qu...
ICPR
2006
IEEE
14 years 9 months ago
Evaluation of 3D Facial Feature Selection for Individual Facial Model Identification
Face recognition using 3D information has been intensively investigated in recent years. The features selected from 3D facial surfaces are invariant to pose and lighting condition...
Lijun Yin, Yi Sun