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VRST   2004 Virtual Reality Software and Technology
Wall of Fame | Most Viewed VRST-2004 Paper
VRST
2004
ACM
14 years 5 months ago
Animating reactive motions for biped locomotion
In this paper, we propose a new method for simulating reactive motions for running or walking human figures. The goal is to generate realistic animations of how humans compensate...
Taku Komura, Howard Leung, James Kuffner
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