Recent advances in realtime image compression and decompression hardware make it possible for a high-performance graphics engine to operate as a rendering server in a networked en...
The goal of this paper is to provide a "self-adaptive" system for real-time range acquisition. Reconstructions are based on a single frame structured light illumination. ...
In this paper we introduce the iTask system: a set of combinators to specify work flows in a pure functional language at a very high level of abstraction. Work flow systems are au...
Rinus Plasmeijer, Peter Achten, Pieter W. M. Koopm...
For documentation and development of augmented reality (AR) systems, we propose the use of design patterns. Patterns are structured descriptions of successfully applied problem-so...
Asa MacWilliams, Thomas Reicher, Gudrun Klinker, B...
Software thread integration (STI) is a compilation technique which enables the efficient use of an application’s fine-grain idle time on generic processors without special hardw...
Benjamin J. Welch, Shobhit O. Kanaujia, Adarsh See...