This paper discusses a system in which multi-view images are captured and encoded in a distributed fashion and a viewer synthesizes a novel view from this data. We developed an ef...
We present a system for rendering very complex 3D models at interactive rates. We select a subset of the model as preferred viewpoints and partition the space into virtual cells. ...
Daniel G. Aliaga, Jonathan D. Cohen, Andrew Wilson...
Despite progress in model engineering, modeling large distributed systems is still a long and complex task. This paper outlines a methodology based on UML to make the modeling of ...
The paper presents an improved scheme for the visualization of 3D terrain in real-time using Digital Elevation Model (DEM). The method is primarily based on a modified version of R...
This paper describes a spring-based model for the interaction of water and land, which reconciles realism and fast rendering. The system controls the motion and interdependences o...