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157
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JMM2
2006
111views more  JMM2 2006»
15 years 6 months ago
Employing the Hand as an Interface Device
We propose algorithms and applications for using the hand as an interface device in virtual and physical spaces. In virtual drawing, by tracking the hand in 3D and estimating a vir...
Afshin Sepehri, Yaser Yacoob, Larry S. Davis
SCP
2008
91views more  SCP 2008»
15 years 6 months ago
Stable, flexible, peephole pretty-printing
Programmers working on large software systems are faced with an extremely complex, information-rich environment. To help navigate through this, modern development environments all...
Stoney Jackson, Premkumar T. Devanbu, Kwan-Liu Ma
195
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IJCV
2007
113views more  IJCV 2007»
15 years 6 months ago
Vision and Rain
The visual effects of rain are complex. Rain produces sharp intensity changes in images and videos that can severely impair the performance of outdoor vision systems. In this paper...
Kshitiz Garg, Shree K. Nayar
166
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TOG
2008
124views more  TOG 2008»
15 years 6 months ago
Towards passive 6D reflectance field displays
Traditional flat screen displays present 2D images. 3D and 4D displays have been proposed making use of lenslet arrays to shape a fixed outgoing light field for horizontal or bidi...
Martin Fuchs, Ramesh Raskar, Hans-Peter Seidel, He...
CGF
2002
149views more  CGF 2002»
15 years 6 months ago
Using Perceptual Texture Masking for Efficient Image Synthesis
Texture mapping has become indispensable in image synthesis as an inexpensive source of rich visual detail. Less obvious, but just as useful, is its ability to mask image errors d...
Bruce Walter, Sumanta N. Pattanaik, Donald P. Gree...