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» A Generic Rendering System
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CGI
2000
IEEE
15 years 10 months ago
Dynamic 3D Maps and Their Texture-Based Design
Three-dimensional maps are fundamental tools for presenting, exploring, and manipulating geo data. This paper describes multiresolution concepts for 3D maps and their texture-base...
Jürgen Döllner, Klaus Hinrichs
ICRA
2000
IEEE
125views Robotics» more  ICRA 2000»
15 years 10 months ago
Haptic Interaction with Global Deformations
Force feedback coupled with a real-time physically realistic graphic display provides a human operator with an artificial sense of presence in a virtual environment. Furthermore,...
Yan Zhuang, John F. Canny
SIGGRAPH
2000
ACM
15 years 10 months ago
Escherization
This paper introduces and presents a solution to the “Escherization” problem: given a closed figure in the plane, find a new closed figure that is similar to the original a...
Craig S. Kaplan, David Salesin
SIGGRAPH
2000
ACM
15 years 10 months ago
Lapped textures
We present a method for creating texture over an arbitrary surface mesh using an example 2D texture. The approach is to identify interesting regions (texture patches) in the 2D ex...
Emil Praun, Adam Finkelstein, Hugues Hoppe
INFOVIS
1999
IEEE
15 years 10 months ago
Domain Analysis: A Technique to Design a User-Centered Visualization Framework
Domain Analysis for Data Visualization (DADV) is a technique to use when investigating a domain where data visualizations are going to be designed and added to existing software s...
Octavio Juarez Espinosa, Chris Hendrickson, James ...