Sciweavers

1956 search results - page 153 / 392
» A Gesture Recognition System Using 3D Data
Sort
View
135
Voted
CG
2000
Springer
15 years 3 months ago
Drawing on the Back of an Envelope: a framework for interacting with application programs by freehand drawing
The Back of an Envelope project demonstrates how a calligraphic interface (one that employs a pen or stylus to input freehand drawing marks) can be used in a wide variety of domai...
Mark D. Gross, Ellen Yi-Luen Do
AIPR
2001
IEEE
15 years 7 months ago
Model-Based Face Tracking for Dense Motion Field Estimation
When estimating the dense motion field of a video sequence, if little is known or assumed about the content, a limited constraint approach such as optical flow must be used. Since...
Timothy F. Gee, Russell M. Mersereau
ISMAR
2003
IEEE
15 years 9 months ago
SenseShapes: Using Statistical Geometry for Object Selection in a Multimodal Augmented Reality System
We introduce a set of statistical geometric tools designed to identify the objects being manipulated through speech and gesture in a multimodal augmented reality system. SenseShap...
Alex Olwal, Hrvoje Benko, Steven Feiner
VRST
2003
ACM
15 years 9 months ago
Interactive modeling of trees by using growth simulation
We propose a real-time interactive system that enables users to generate, manipulate and edit the shape model of a tree based on growth simulation by directly indicating its globa...
Katsuhiko Onishi, Shoichi Hasuike, Yoshifumi Kitam...
CVPR
2008
IEEE
16 years 6 months ago
Action MACH a spatio-temporal Maximum Average Correlation Height filter for action recognition
In this paper we introduce a template-based method for recognizing human actions called Action MACH. Our approach is based on a Maximum Average Correlation Height (MACH) filter. A...
Mikel D. Rodriguez, Javed Ahmed, Mubarak Shah