We present a promising analysis on using the pattern of symmetry in the face to increase the accuracy of three-dimensional face recognition. We introduce the concept of the ‘ave...
Abstract. This paper describes our ongoing research work on deviceless interaction using hand gesture recognition with a calibrated stereo system. Video-based interaction is one of...
This paper presents a novel method for quickly filtering range data points to make object recognition in large 3D data sets feasible. The general approach, called "3D cueing,...