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» A Gesture Recognition System Using 3D Data
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CHI
2007
ACM
16 years 4 months ago
BodySpace: inferring body pose for natural control of a music player
We describe the BodySpace system, which uses inertial sensing and pattern recognition to allow the gestural control of a music player by placing the device at different parts of t...
Steven Strachan, Roderick Murray-Smith, M. Sile O'...
CVPR
2007
IEEE
16 years 5 months ago
Topology matching for 3D video compression
This paper presents a new technique to reduce the storage cost of high quality 3D video. In 3D video [12], a sequence of 3D objects represents scenes in motion. Every frame is com...
Tony Tung, Francis Schmitt, Takashi Matsuyama
160
Voted
CF
2009
ACM
15 years 10 months ago
Wave field synthesis for 3D audio: architectural prospectives
In this paper, we compare the architectural perspectives of the Wave Field Synthesis (WFS) 3D-audio algorithm mapped on three different platforms: a General Purpose Processor (GP...
Dimitris Theodoropoulos, Catalin Bogdan Ciobanu, G...
145
Voted
ROBOCUP
2009
Springer
289views Robotics» more  ROBOCUP 2009»
15 years 8 months ago
Real-Time Hand Gesture Recognition for Human Robot Interaction
In this article a hand gesture recognition system that allows interacting with a service robot, in dynamic environments and in real-time, is proposed. The system detects hands and ...
Mauricio Correa, Javier Ruiz-del-Solar, Rodrigo Ve...
129
Voted
ICDCSW
2006
IEEE
15 years 9 months ago
Developing Gestural Input
In this paper, we present the Gesture Cube, a digitally augmented cube for human-computer interaction. The Gesture Cube is designed to be an unobtrusive and playful interaction de...
Matthias Kranz, Stefan Freund, Paul Holleis, Albre...