Sciweavers

99 search results - page 11 / 20
» A Goal Deliberation Strategy for BDI Agent Systems
Sort
View
GECCO
2008
Springer
178views Optimization» more  GECCO 2008»
13 years 9 months ago
Agent Smith: a real-time game-playing agent for interactive dynamic games
The goal of this project is to develop an agent capable of learning and behaving autonomously and making decisions quickly in a dynamic environment. The agent’s environment is a...
Ryan K. Small
ATAL
2009
Springer
14 years 3 months ago
Team competition
In a team competition, two participating teams have an equal number of players, and each team orders its players linearly based on their strengths. A mechanism then specifies how...
Pingzhong Tang, Yoav Shoham, Fangzhen Lin
HICSS
2005
IEEE
142views Biometrics» more  HICSS 2005»
14 years 2 months ago
An Assembly and Execution Shell for MultiAgent Systems
This paper presents a novel approach to design and develop an assembly and execution shell for multiagent applications based on the concept of a mission. A mission is a live evolv...
Glenn T. Jayaputera, Arkady B. Zaslavsky, Seng Wai...
MASA
2001
Springer
14 years 1 months ago
Adaptive Agents in Argumentation-Based Negotiation
The paper presents a multi-agent system that comprises a society of self-interested agents that use argumentation-based negotiation to reach agreements regarding cooperation and go...
Cosmin Carabelea
SEUS
2005
IEEE
14 years 2 months ago
A Strategy for Application-Transparent Integration of Nomadic Computing Domains
Nomadic computing environments are composed of heterogeneous mobile computing domains. Unfortunately, the service discovery platforms suitable for each domain are scarcely interop...
Domenico Cotroneo, Cristiano di Flora, Massimo Fic...