The launch of Xbox Kinect has built a very successful computer vision product and made a big impact to the gaming industry; this sheds lights onto a wide variety of potential appl...
Wei Shen, Ke Deng, Xiang Bai, Tommer Leyvand, Bain...
In this contribution we introduce the Multiocular Contracting Curve Density algorithm (MOCCD), a novel method for fitting a 3D parametric curve. The MOCCD is integrated into a tr...
Abstract. In this contribution we present a silhouette based human motion estimation system. The system components contain silhouette extraction based on level sets, a corresponden...
Bodo Rosenhahn, Uwe G. Kersting, Andrew W. Smith, ...
Most pose (3D position and 3D orientation) tracking methods using vision require a priori knowledge about the environment and correspondences between 3D environment features and 2...
The distribution of the apparent 3D shape of human faces across the view-sphere is complex, owing to factors such as variations in identity, facial expression, minor occlusions an...