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VISSYM
2007
13 years 11 months ago
Dimensional Congruence for Interactive Visual Data Mining and Knowledge Discovery
Many authors in the field of 3D human computer interaction have described the advantages of 3D user interfaces: Intuitive metaphors from daily life, immersive workspaces, virtual ...
Sebastian Baumgärtner, Achim Ebert, Matthias ...
JMIV
2006
94views more  JMIV 2006»
13 years 8 months ago
Geodesic Shooting for Computational Anatomy
Studying large deformations with a Riemannian approach has been an efficient point of view to generate metrics between deformable objects, and to provide accurate, non ambiguous an...
Michael I. Miller, Alain Trouvé, Laurent Yo...
CVPR
2011
IEEE
13 years 4 months ago
Learning the Easy Things First: Self-Paced Visual Category Discovery
Objects vary in their visual complexity, yet existing discovery methods perform “batch” clustering, paying equal attention to all instances simultaneously—regardless of the ...
Yong Jae Lee, Kristen Grauman
CVPR
2008
IEEE
14 years 10 months ago
Accurate camera calibration from multi-view stereo and bundle adjustment
Abstract: The advent of high-resolution digital cameras and sophisticated multi-view stereo algorithms offers the promises of unprecedented geometric fidelity in image-based modeli...
Yasutaka Furukawa, Jean Ponce
ACSC
2010
IEEE
13 years 3 months ago
Measuring visual consistency in 3d rendering systems
One of the major challenges facing a present day game development company is the removal of bugs from such complex virtual environments. This work presents an approach for measuri...
Alfredo Nantes, Ross Brown, Frédéric...