: Fast and accurate collision detection between general solid models is a fundamental problem in solid modeling, robotics, animation and computer-simulated environments. Most of th...
This paper proposes a comprehensive modeling architecture for workloads on parallel computers using Markov chains in combination with state dependent empirical distribution functi...
We propose an automatic approach to synchronize a network of uncalibrated and unsynchronized video cameras, and recover the complete calibration of all these cameras. In this pape...
We consider the problem of detecting a large number of different classes of objects in cluttered scenes. Traditional approaches require applying a battery of different classifier...
Antonio Torralba, Kevin P. Murphy, William T. Free...
We present a simple method to render complex 3D models at interactive rates using real-time displacement mapping. We use an octree to decompose the 3D model into a set of height f...