A modeling process is presented for extracting timingaccurate simulation models from complex embedded realtime systems. The process is supported by two complementary methods for t...
Johan Andersson, Joel Huselius, Christer Norstr&ou...
New approaches are considered for performance enhancement of discrete-event simulation software. Instead of taking a purely algorithmic analysis view, we supplement algorithmic co...
Alex Bahouth, Steven Crites, Norman Matloff, Todd ...
This paper proposes a hybrid architecture for distributed virtual environments, utilizing servers alongside peer-to-peer components. Current research into peer-based systems seeks...
A recent trend in Ubiquitous Computing is that embedded software (e.g. in production machines, wired or wireless networked sensors and actuators, or RFID readers) directly offers W...
BOINC is a platform for volunteer computing. The server component of BOINC embodies a number of scheduling policies and parameters that have a large impact on the projects through...
Trilce Estrada, Michela Taufer, Kevin Reed, David ...