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IPPS
2009
IEEE
14 years 2 months ago
Designing multi-leader-based Allgather algorithms for multi-core clusters
The increasing demand for computational cycles is being met by the use of multi-core processors. Having large number of cores per node necessitates multi-core aware designs to ext...
Krishna Chaitanya Kandalla, Hari Subramoni, Gopala...
ICDCS
2012
IEEE
11 years 10 months ago
G-COPSS: A Content Centric Communication Infrastructure for Gaming Applications
—With users increasingly focused on an online world, an emerging challenge for the network infrastructure is the need to support Massively Multiplayer Online Role Playing Games (...
Jiachen Chen, Mayutan Arumaithurai, Xiaoming Fu, K...
ICDCSW
2002
IEEE
14 years 19 days ago
Real-Time Processing of Media Streams: A Case for Event-Based Interaction
There are many challenges in devising solutions for online content processing of live networked multimedia sessions. These include the computational complexity of feature extracti...
Viktor S. Wold Eide, Frank Eliassen, Olav Lysne, O...
C5
2008
IEEE
14 years 2 months ago
MediaDART: A Decentralized Framework for Sharing Multimedia Content
This paper provides an overview of MediaDART, a framework for building online services for distributing and sharing digital media. Inspired by the participative model of Web 2.0, ...
Maurizio Agelli, Orlando Murru
EUROPAR
1997
Springer
13 years 12 months ago
Prefetching and Multithreading Performance in Bus-Based Multiprocessors with Petri Nets
The large latency of memory accesses is a major obstacle in obtaining high processor utilization in large scale shared-memory multiprocessors. Access to remote memory is likely to ...
Edward D. Moreno, Sergio Takeo Kofuji, Marcelo H. ...