Social network-based systems usually suffer from two major limitations: they tend to rely on a single data source (e.g. email traffic), and the form of network patterns is often p...
Yevgeniy Eugene Medynskiy, Nicolas Ducheneaut, Aym...
Synchronous groupware depends on the assumption that people are fully connected to the others in the group, but there are many situations (network delay, network outage, or explic...
Carl Gutwin, T. C. Nicholas Graham, Christopher Wo...
A recent trend in interface design for classrooms in developing regions has many students interacting on the same display using mice. Text entry has emerged as an important proble...
Firewalls and network address translators (NATs) cause significant connectivity problems along with benefits such as network protection and easy address planning. Connectivity pro...
In spite of decades of research on virtual worlds, our understanding of one popular form of virtual world behavior— raiding—remains limited. Raiding is important because it en...