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» A Language Approach to Modeling Human Behaviors
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ECOOP
2011
Springer
12 years 7 months ago
Frequency Estimation of Virtual Call Targets for Object-Oriented Programs
Abstract. The information of execution frequencies of virtual call targets is valuable for program analyses and optimizations of object-oriented programs. However, to obtain this i...
Cheng Zhang, Hao Xu, Sai Zhang, Jianjun Zhao, Yuti...
VC
2010
168views more  VC 2010»
13 years 2 months ago
From sentence to emotion: a real-time three-dimensional graphics metaphor of emotions extracted from text
This paper presents a novel concept: a graphical representation of human emotion extracted from text sentences. The major contributions of this paper are the following. First, we p...
Stéphane Gobron, Junghyun Ahn, Georgios Pal...
CSCW
2010
ACM
14 years 4 months ago
On the "localness" of user-generated content
The “localness” of participation in repositories of usergenerated content (UGC) with geospatial components has been cited as one of UGC’s greatest benefits. However, the deg...
Brent Hecht, Darren Gergle
INTETAIN
2005
Springer
14 years 1 months ago
Ambient Intelligence in Edutainment: Tangible Interaction with Life-Like Exhibit Guides
We present COHIBIT, an edutainment exhibit for theme parks in an ambient intelligence environment. It combines ultimate robustness and simplicity with creativity and fun. The visit...
Alassane Ndiaye, Patrick Gebhard, Michael Kipp, Ma...
PRIMA
2009
Springer
14 years 14 days ago
Participatory Simulation Environment gumonji/Q: A Network Game Empowered by Agents
Abstract. Network games are attracting attention as simulation platforms for social experiments because of their rich visualization performance and scalability. Our objective in th...
Shohei Yamane, Shoichi Sawada, Hiromitsu Hattori, ...