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LREC
2008
133views Education» more  LREC 2008»
13 years 10 months ago
A Common Ground for Virtual Humans: Using an Ontology in a Natural Language Oriented Virtual Human Architecture
When dealing with large, distributed systems that use state-of-the-art components, individual components are usually developed in parallel. As development continues, the decouplin...
Arno Hartholt, Thomas Russ, David R. Traum, Eduard...
MM
2004
ACM
165views Multimedia» more  MM 2004»
14 years 2 months ago
Minimal structures for stories
Our research on Interactive Drama aims at conciliating interaction and story at the deepest level, the level of action. From a given story representation formalism, a set of eleme...
Nicolas Szilas, Jean-Hugues Réty
UML
2001
Springer
14 years 1 months ago
An Action Semantics for MML
This paper describes an action semantics for UML based on the Meta-Modelling Language (MML) - a precise meta-modelling language designed for developing families of UML languages. A...
José M. Álvarez, Tony Clark, Andy Ev...
CONNECTION
2008
178views more  CONNECTION 2008»
13 years 8 months ago
Spoken language interaction with model uncertainty: an adaptive human-robot interaction system
Spoken language is one of the most intuitive forms of interaction between humans and agents. Unfortunately, agents that interact with people using natural language often experienc...
Finale Doshi, Nicholas Roy
CHI
2007
ACM
14 years 9 months ago
Tangible programming in the classroom with tern
This interactivity demonstrates Tern, a tangible programming language for middle school and late elementary school students. Tern consists of a collection of wooden blocks shaped ...
Michael S. Horn, Robert J. K. Jacob