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CGI
2000
IEEE
13 years 12 months ago
Dynamic 3D Maps and Their Texture-Based Design
Three-dimensional maps are fundamental tools for presenting, exploring, and manipulating geo data. This paper describes multiresolution concepts for 3D maps and their texture-base...
Jürgen Döllner, Klaus Hinrichs
DAGSTUHL
2006
13 years 9 months ago
A Petri Net Approach to Verify and Debug Simulation Models
Verification and Simulation share many issues, one is that simulation models require validation and verification. In the context of simulation, verification is understood as the ta...
Peter Kemper, Carsten Tepper
PODC
1995
ACM
13 years 11 months ago
A Framework for Protocol Composition in Horus
The Horus system supports a communication architecture ats protocols as instances of an abstract data type. This approach encourages developers to partition complex protocols into...
Robbert van Renesse, Kenneth P. Birman, Roy Friedm...
SRDS
2010
IEEE
13 years 5 months ago
An Entity-Centric Approach for Privacy and Identity Management in Cloud Computing
Entities (e.g., users, services) have to authenticate themselves to service providers (SPs) in order to use their services. An entity provides personally identifiable information (...
Pelin Angin, Bharat K. Bhargava, Rohit Ranchal, No...
MMM
2003
Springer
166views Multimedia» more  MMM 2003»
14 years 24 days ago
Emotional Communication with Virtual Humans
In this paper, we present our approach to modelling perceptive 3D virtual characters with emotion and personality. The characters are powered by a dialogue system that consists of...
Arjan Egges, Sumedha Kshirsagar, Xuan Zhang, Nadia...