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» A Learning Objects Approach to Teaching Programming
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ROBOCUP
1998
Springer
132views Robotics» more  ROBOCUP 1998»
13 years 12 months ago
BabyTigers-98: Osaka Legged Robot Team
The Osaka Legged Robot Team, BabyTigers-98, attended the First Sony Legged Robot Competition and Demonstration which was held at La Cite La Villeta, a science and technology museum...
Noriaki Mitsunaga, Minoru Asada, Chizuko Mishima
TEC
2008
139views more  TEC 2008»
13 years 7 months ago
Genetic Programming Approaches for Solving Elliptic Partial Differential Equations
In this paper, we propose a technique based on genetic programming (GP) for meshfree solution of elliptic partial differential equations. We employ the least-squares collocation pr...
Andras Sobester, Prasanth B. Nair, Andy J. Keane
IADIS
2004
13 years 9 months ago
Connect: Designing the Classroom of Tomorrow by Using Advanced Technologies to Connect Formal and Informal Learning Environments
The main objective of the CONNECT project is to develop an innovative pedagogical framework that attempts to blend formal and informal learning, proposing an educational reform to ...
Sofoklis Sotiriou, Eleni Chatzichristou, Stavros S...
CSEE
2006
Springer
13 years 9 months ago
On the Influence of Test-Driven Development on Software Design
Test-driven development (TDD) is an agile software development strategy that addresses both design and testing. This paper describes a controlled experiment that examines the effe...
David Janzen, Hossein Saiedian
GECCO
2007
Springer
186views Optimization» more  GECCO 2007»
14 years 1 months ago
Knowledge reuse in genetic programming applied to visual learning
We propose a method of knowledge reuse for an ensemble of genetic programming-based learners solving a visual learning task. First, we introduce a visual learning method that uses...
Wojciech Jaskowski, Krzysztof Krawiec, Bartosz Wie...