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» A Logic of Emotions for Intelligent Agents
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AMDO
2006
Springer
13 years 11 months ago
Agents with Personality for Videogames
This paper describes the design and implementation of a module of emotions and personality for synthetic actors. Here are presented the results of previous researches, which were t...
Diana Arellano Távara, Andreas Meier
IVA
2007
Springer
14 years 1 months ago
Emotionally Expressive Head and Body Movement During Gaze Shifts
The current state of the art virtual characters fall far short of characters produced by skilled animators. One reason for this is that the physical behaviors of virtual characters...
Brent Lance, Stacy Marsella
ATAL
2004
Springer
14 years 1 months ago
Evaluating the Modeling and Use of Emotion in Virtual Humans
Spurred by a range of potential applications, there has been a growing body of research in computational models of human emotion. To advance the development of these models, it is...
Jonathan Gratch, Stacy Marsella
KI
2002
Springer
13 years 7 months ago
ParleE: An Adaptive Plan Based Event Appraisal Model of Emotions
Abstract. We propose ParleE, a quantitative, flexible and adaptive model of emotions for a conversational agent in a multi-agent environment capable of multimodal communication. Pa...
The Duy Bui, Dirk Heylen, Mannes Poel, Anton Nijho...