This paper describes the design and implementation of a module of emotions and personality for synthetic actors. Here are presented the results of previous researches, which were t...
The current state of the art virtual characters fall far short of characters produced by skilled animators. One reason for this is that the physical behaviors of virtual characters...
Spurred by a range of potential applications, there has been a growing body of research in computational models of human emotion. To advance the development of these models, it is...
Abstract. We propose ParleE, a quantitative, flexible and adaptive model of emotions for a conversational agent in a multi-agent environment capable of multimodal communication. Pa...
The Duy Bui, Dirk Heylen, Mannes Poel, Anton Nijho...