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MTA
2011
184views Hardware» more  MTA 2011»
12 years 10 months ago
Real-time control of individual agents for crowd simulation
This paper presents a novel approach for individual agent’s motion simulation in real-time virtual environments. In our model, we focus on addressing two problems: 1) the control...
Yunbo Rao, Leiting Chen, Qihe Liu, Weiyao Lin, Yan...
ESA
2008
Springer
137views Algorithms» more  ESA 2008»
13 years 9 months ago
Flexible Path Planning Using Corridor Maps
Path planning is a central problem in virtual environments and games. When computer-controlled characters move around in virtual worlds they have to plan their paths to desired loc...
Mark H. Overmars, Ioannis Karamouzas, Roland Gerae...
RAS
2008
105views more  RAS 2008»
13 years 6 months ago
Integration of planning and execution in force controlled compliant motion
This paper presents the Compliant Task Generator: a new approach for the automatic conversion of a geometric path generated by a compliant path planner to a force based task specif...
Wim Meeussen, Ernesto Staffetti, Herman Bruyninckx...
ICRA
2003
IEEE
139views Robotics» more  ICRA 2003»
14 years 20 days ago
Vehicle motion planning using stream functions
– Borrowing a concept from hydrodynamic analysis, this paper presents stream functions which satisfy Laplace’s equation as a local-minima free method for producing potential-...
Stephen Waydo, Richard M. Murray
ICRA
2003
IEEE
122views Robotics» more  ICRA 2003»
14 years 20 days ago
A novel potential-based path planning of 3-D articulated robots with moving bases
This paper proposes a novel path planning algorithm of 3-D articulated robots with moving bases based on a generalized potential field model. The approach computes, similar to th...
Chien-Chou Lin, Chi-Chun Pan, Jen-Hui Chuang