Area lights add tremendous realism, but rendering them interactively proves challenging. Integrating visibility is costly, even with current shadowing techniques, and existing met...
: This paper presents a method to preserve sharp edge details in splatting for volume rendering. Conventional splatting algorithms produce fuzzy images for views close to the volum...
Interactive volume sculpting and volume editing often employ surface based visualization techniques, and interactive applications require fast generation and rendering of surface ...
— Digitization is not as easy as it looks. If one digitizes a 3D object even with a dense sampling grid, the reconstructed digital object may have topological distortions and in ...
Peer Stelldinger, Longin Jan Latecki, Marcelo Siqu...
Interactive volume rendering methods such as texture-based slicing techniques and ray-casting have been well developed in recent years. The rendering performance is generally restr...