This paper presents a new algorithm for a reconfigurable distributed domain-oriented atomic object service, called DO-RAMBO, which stands for Domain-Oriented Reconfigurable Atom...
Chryssis Georgiou, Peter M. Musial, Alexander A. S...
This paper is the second part of a two part paper that documents a detailed survey of the research carried out on consistency and latency in distributed interactive applications (...
This paper describes a checkpointing mechanism destined for Distributed Shared Memory (DSM) systems with speculative prefetching. Speculation is a general technique involving predi...
Arkadiusz Danilecki, Anna Kobusinska, Michal Szych...
Effective caching in Domain Name System (DNS) is critical to its performance and scalability. Existing DNS only supports weak cache consistency by using the Time-To-Live (TTL) mec...
Multiplayer online games have become very popular in recent years. However, they generally suffer from network latency problem. If a player changes its states, it will take some ...
Frederick W. B. Li, Lewis W. F. Li, Rynson W. H. L...